MACRO Todos os Monumentos
Offline 170.84.38.137:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 48 / 250
- Rustoria.co - EU East Long 78 / 200
- Rusty Moose |EU Main| 254 / 300
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU Main 320 / 375
- Rustoria.co - EU East Medium 267 / 300
Quick answers
From the figures on this page.
Player activity
Where does MACRO Todos os Monumentos place among Rust servers?
In the top 61% of all ranked servers sits MACRO Todos os Monumentos, at #14,547 on hours played over seven days.
How many players are on MACRO Todos os Monumentos right now?
At the moment MACRO Todos os Monumentos is offline, having last been seen 31 days 6 hours ago.
Server rules
What is the current map on MACRO Todos os Monumentos?
The game generates the procedural map that MACRO Todos os Monumentos runs.
What are the rules on MACRO Todos os Monumentos, and what settings does it run?
The name of MACRO Todos os Monumentos gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
Server details
What is the location of MACRO Todos os Monumentos?
You will find no region published by MACRO Todos os Monumentos. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 170.84.38.137:28015 is its address.
Is MACRO Todos os Monumentos up, and how good is its uptime?
The current status for MACRO Todos os Monumentos is offline, last seen 31 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 28 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is MACRO Todos os Monumentos using?
Rust network protocol 2633 and build 163207 on Windows is what MACRO Todos os Monumentos runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does MACRO Todos os Monumentos reset its map?
Its rhythm cannot yet be told: too few of MACRO Todos os Monumentos's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 33 days 3 hours have passed since this world was made.
Server tags
Where does MACRO Todos os Monumentos appear in Rust Wipe Tracker lists and filters?
You will find MACRO Todos os Monumentos on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on MACRO Todos os Monumentos?
The game's server browser picks up these MACRO Todos os Monumentos tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join MACRO Todos os Monumentos?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 170.84.38.137:28015.