MACRO Todos os Monumentos
Offline 170.84.38.83:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 596 / 675
- Rustoria.co - EU East Long 379 / 525
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU Main 37 / 250
- Rustafied.com - EU Friday 133 / 200
- Rustoria.co - EU East Medium 153 / 300
Quick answers
From the figures on this page.
Player activity
Where does MACRO Todos os Monumentos place among Rust servers?
A seven-day player-hours count places MACRO Todos os Monumentos at #14,547: the top 61% of every ranked server.
How many players are on MACRO Todos os Monumentos right now?
At the moment MACRO Todos os Monumentos is offline, having last been seen 29 days 23 hours ago.
Map and rules
On what map does MACRO Todos os Monumentos take place?
The map on MACRO Todos os Monumentos is procedural, produced by the game.
Which settings and rules apply on MACRO Todos os Monumentos?
You will not find a gather rate in the name of MACRO Todos os Monumentos. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of MACRO Todos os Monumentos?
You will find no region published by MACRO Todos os Monumentos. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 170.84.38.83:28015 is its address.
How reliable is MACRO Todos os Monumentos, and is it currently online?
The current status for MACRO Todos os Monumentos is offline, last seen 29 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 28 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is MACRO Todos os Monumentos using?
The version on MACRO Todos os Monumentos is Rust network protocol 2633 and build 163207, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does MACRO Todos os Monumentos reset its map?
Its rhythm cannot yet be told: too few of MACRO Todos os Monumentos's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 31 days 21 hours.
Tags and listings
Where does MACRO Todos os Monumentos appear across the Rust Wipe Tracker lists and filters?
You will find MACRO Todos os Monumentos on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MACRO Todos os Monumentos?
Read off the game's server browser, the tags for MACRO Todos os Monumentos are: gmrust (Game mode): Standard Rust survival is the game mode here; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join MACRO Todos os Monumentos?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 170.84.38.83:28015.