Butterchiken Local Test Server
Offline 171.76.73.96:10001 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 48 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 67 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Butterchiken Local Test Server against other Rust servers?
In the top – of all ranked servers sits Butterchiken Local Test Server, at #15,415 on hours played over seven days.
How many players are on Butterchiken Local Test Server right now?
At the moment Butterchiken Local Test Server is offline, having last been seen 40 days 23 hours ago.
Rules and settings
On what map does Butterchiken Local Test Server take place?
The game generates the procedural map that Butterchiken Local Test Server runs.
Which settings and rules apply on Butterchiken Local Test Server?
The name of Butterchiken Local Test Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Butterchiken Local Test Server based?
No region is published by Butterchiken Local Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 171.76.73.96:10001.
Is Butterchiken Local Test Server up, and how good is its uptime?
Butterchiken Local Test Server is offline at the moment, with the last sighting 40 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Butterchiken Local Test Server operate?
Rust network protocol 2633 and build 163794 on Linux is what Butterchiken Local Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Butterchiken Local Test Server reset its map?
To tell its rhythm we would need more of Butterchiken Local Test Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 42 days 9 hours have passed since this world was made.
Server tags
Where does Butterchiken Local Test Server appear in Rust Wipe Tracker lists and filters?
You will find Butterchiken Local Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Butterchiken Local Test Server?
Read off the game's server browser, the tags for Butterchiken Local Test Server are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Butterchiken Local Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 171.76.73.96:10001.