ServerHub Test
Offline 171.88.110.30:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 107 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 122 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 94 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Player activity
Where does ServerHub Test place among Rust servers?
In the top 72% of all ranked servers sits ServerHub Test, at #16,915 on hours played over seven days.
What is the current population on ServerHub Test?
The last sighting of ServerHub Test was 31 days 17 hours ago; it is offline right now.
Server rules
On what map does ServerHub Test take place?
A procedural map, generated by the game, is what ServerHub Test runs.
What settings and rules should you know for ServerHub Test?
No gather rate appears in the name of ServerHub Test. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is ServerHub Test based?
You will find no region published by ServerHub Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 171.88.110.30:28015.
How reliable is ServerHub Test, and is it currently online?
The current status for ServerHub Test is offline, last seen 31 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 24 September 2026.
On what Rust version does ServerHub Test operate?
The version on ServerHub Test is Rust network protocol 2633 and build 163207, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does ServerHub Test reset its map?
To tell its rhythm we would need more of ServerHub Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 52 days 14 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is ServerHub Test part of?
The Rust Wipe Tracker lists that include ServerHub Test are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on ServerHub Test?
Read off the game's server browser, the tags for ServerHub Test are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join ServerHub Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 171.88.110.30:28015.