Preflight Vanilla Test
Offline 172.104.86.66:47000 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 227 / 275
- Rustoria.co - EU East Long 297 / 350
- Rusty Moose |EU Main| 764 / 1000
- Rustafied.com - EU Friday 50 / 100
- Rustoria.co - EU Main 877 / 950
- Rustoria.co - EU East Medium 727 / 800
Quick answers
From the figures on this page.
Population
What is the ranking of Preflight Vanilla Test against other Rust servers?
Over the past seven days, Preflight Vanilla Test has climbed to #16,880 for player hours, putting it in the top 71% of all ranked servers.
Is Preflight Vanilla Test busy at the moment?
At the moment Preflight Vanilla Test is offline, having last been seen 30 days 8 hours ago.
Server rules
On what map does Preflight Vanilla Test take place?
The map on Preflight Vanilla Test is procedural, produced by the game.
Which settings and rules apply on Preflight Vanilla Test?
No gather rate appears in the name of Preflight Vanilla Test. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Preflight Vanilla Test based?
You will find no region published by Preflight Vanilla Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 172.104.86.66:47000 is its address.
Is Preflight Vanilla Test up, and how good is its uptime?
The current status for Preflight Vanilla Test is offline, last seen 30 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 29 September 2026.
On what Rust version does Preflight Vanilla Test operate?
On Linux, Preflight Vanilla Test runs Rust network protocol 2634 and build 166165. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Preflight Vanilla Test wipe? What schedule does it follow?
There are too few of Preflight Vanilla Test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 30 days 8 hours have passed since this world was made.
Server tags
Where does Preflight Vanilla Test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Preflight Vanilla Test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Preflight Vanilla Test?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166165 (Build): Build number: 166165; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Preflight Vanilla Test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Preflight Vanilla Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 172.104.86.66:47000.