Preflight Test
Offline 172.104.86.66:53284 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 725 / 825
- Rustoria.co - EU Main 52 / 250
- Rusty Moose |EU Main| 106 / 250
- Rustoria.co - EU East Long 415 / 500
- Rustoria.co - EU East Medium 226 / 300
- Rustafied.com - EU Friday 186 / 300
Quick answers
From the figures on this page.
Population
How does Preflight Test compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits Preflight Test, at #16,904 on hours played over seven days.
What is the current population on Preflight Test?
The last sighting of Preflight Test was 28 days 13 hours ago; it is offline right now.
Map and rules
On what map does Preflight Test take place?
The game generates the procedural map that Preflight Test runs.
What settings and rules should you know for Preflight Test?
The name of Preflight Test gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Preflight Test?
No region is published by Preflight Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 172.104.86.66:53284.
What is the uptime of Preflight Test, and is it online?
The current status for Preflight Test is offline, last seen 28 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.
What Rust version is Preflight Test using?
Rust network protocol 2634 and build 166142 on Linux is what Preflight Test runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Preflight Test wipe, and at what times?
There are too few of Preflight Test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 28 days 13 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Preflight Test part of?
You will find Preflight Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Preflight Test?
Read off the game's server browser, the tags for Preflight Test are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166142 (Build): Build number: 166142; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Preflight Test?
Enter client.connect 172.104.86.66:53284 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.