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Network live 11,739 servers online 61,775 players aboard 186 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SShadowRealm

Online 172.218.42.135:28015 checked 13m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#10,699ranktop 48%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct22 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 9 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 17:59 UTC 18:59 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 25 Sep, 21:25 UTC 22:25 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    13.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 157 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 187 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 69 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 11 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does SShadowRealm compare with other Rust servers in the rankings?

A seven-day player-hours count places SShadowRealm at #10,699: the top 48% of every ranked server.

What is the current population on SShadowRealm?

The current count is 0 players on 10 slots for SShadowRealm. Averaged over the past week: 0 players, peaking at 1.

Map and rules

Which map is active on SShadowRealm?

The game generates the procedural map on SShadowRealm at size 5,000 with seed 1291904840. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on SShadowRealm?

You will not find a gather rate in the name of SShadowRealm. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is disabled.

Server details

In which region is SShadowRealm based?

No region is published by SShadowRealm. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 172.218.42.135:28015.

What is the performance like on SShadowRealm?

Server fps over the last 48 hours averaged 183; the lowest was 143. The world held as many as 143,548 entities: buildings, deployables and the rest. Memory use peaked at 5,428 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is SShadowRealm up, and how good is its uptime?

SShadowRealm is up and online at the moment. About 6 days 10 hours ago is when it last restarted, judged by the uptime it gives. It was up 149 of 168 hours over the last 7 full days, 89% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does SShadowRealm operate?

Rust network protocol 2635 and build 168909 on Linux is what SShadowRealm runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on SShadowRealm?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.

When does SShadowRealm wipe? What schedule does it follow?

To tell its rhythm we would need more of SShadowRealm's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 19 days 17 hours have passed since this world was made.

Tags and filters

Where does SShadowRealm appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take SShadowRealm: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on SShadowRealm?

Read off the game's server browser, the tags for SShadowRealm are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join SShadowRealm?

Enter client.connect 172.218.42.135:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.