Preflight Test
Offline 172.237.12.235:43870 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 27 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 32 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Preflight Test against other Rust servers?
A seven-day player-hours count places Preflight Test at #16,036: the top 69% of every ranked server.
What is the current population on Preflight Test?
The last sighting of Preflight Test was 27 days 5 hours ago; it is offline right now.
Rules and settings
On what map does Preflight Test take place?
The map on Preflight Test is procedural, produced by the game.
What are the rules on Preflight Test, and what settings does it run?
No gather rate appears in the name of Preflight Test. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What location does Preflight Test run from?
There is no region published for Preflight Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 172.237.12.235:43870 is its address.
How reliable is Preflight Test, and is it currently online?
Preflight Test is offline at the moment, with the last sighting 27 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Preflight Test using?
On Linux, Preflight Test runs Rust network protocol 2634 and build 166493. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Preflight Test wipe, and at what times?
There are too few of Preflight Test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 27 days 5 hours have passed since this world was made.
Server tags
Where does Preflight Test appear in Rust Wipe Tracker lists and filters?
You will find Preflight Test on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Preflight Test?
The game's server browser picks up these Preflight Test tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166493 (Build): It runs game build 166493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Preflight Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 172.237.12.235:43870.