SFBA Lighthouse
Online 172.240.229.155:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 09:25 UTC 10:25 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 145 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 171 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 86 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 38 / 1000
Quick answers
From the figures on this page.
Player activity
Where does SFBA Lighthouse place among Rust servers?
Over the past seven days, SFBA Lighthouse has climbed to #15,396 for player hours, putting it in the top 69% of all ranked servers.
Is SFBA Lighthouse busy at the moment?
Checking now: 0 players on 100 slots at SFBA Lighthouse. Averaged over the past week: 0 players.
Rules and settings
What is the current map on SFBA Lighthouse?
Size 6,000 and seed 7007 define the procedural map SFBA Lighthouse runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on SFBA Lighthouse?
The name of SFBA Lighthouse gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of SFBA Lighthouse?
You will find no region published by SFBA Lighthouse. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 172.240.229.155:28015.
Does SFBA Lighthouse perform well?
Averaged over the last 48 hours, server fps was 75, with a low of 63. Buildings, deployables and all the rest of the world pushed its entity count as high as 206,939. Memory use peaked at 5,793 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is SFBA Lighthouse, and is it currently online?
You can find SFBA Lighthouse online at present. The uptime it reports puts its last restart at about 5 days 8 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is SFBA Lighthouse using?
On Windows, SFBA Lighthouse runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on SFBA Lighthouse when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 37 hours the latest wipe's crowd hit its peak.
On what schedule does SFBA Lighthouse reset its map?
Its rhythm cannot yet be told: too few of SFBA Lighthouse's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 25 days 23 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is SFBA Lighthouse part of?
These Rust Wipe Tracker lists take SFBA Lighthouse: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on SFBA Lighthouse?
The game's server browser picks up these SFBA Lighthouse tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to SFBA Lighthouse?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 172.240.229.155:28015.