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Network live 11,722 servers online 54,556 players aboard 136 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 8m ago

5x monthly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 19h · high confidence
0/ 50 players now 0% full
07-day averagepeak 1
#13,894ranktop 63%
26d agolast wipemonthly schedule
8d 19hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 19h.

The force wipe · high confidence
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 19hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 19h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 22:30 UTC FW 23:30 UK · 26d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 120 on average 91 / 150
  2. AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 69 on average 155 / 150
  3. JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|EU · groups of 100+ · 5x · monthly · 12 on average 12 / 120
  4. JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average 8 / 120
  5. Rustafields.com [X5][Shop]EU · groups of 16+ · 5x · monthly · 5 on average 0 / 150
  6. BERRY RUST X5 [NOLIMIT]groups of 100+ · 5x · monthly · 3 on average 0 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Darkstar 5X Experimental against other Rust servers?

A seven-day player-hours count places Darkstar 5X Experimental at #13,894: the top 63% of every ranked server.

Is Darkstar 5X Experimental busy at the moment?

Checking now: 0 players on 50 slots at Darkstar 5X Experimental. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

Which map is active on Darkstar 5X Experimental?

Generated by the game with seed 1162579596, the procedural map on Darkstar 5X Experimental is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Darkstar 5X Experimental?

You get 5x gather on Darkstar 5X Experimental, going by its name. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Darkstar 5X Experimental?

There is no region published for Darkstar 5X Experimental. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 172.240.229.71:28065.

What is the performance like on Darkstar 5X Experimental?

The 48-hour average for server fps stands at 118, never dipping below 87. Buildings, deployables and all the rest of the world pushed its entity count as high as 72,774. The highest memory reading was 2,322 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Darkstar 5X Experimental, and is it online?

You can find Darkstar 5X Experimental online at present. Its reported uptime suggests a restart roughly 11 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Darkstar 5X Experimental using?

Rust network protocol 2635 and build 168909 on Windows is what Darkstar 5X Experimental runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on Darkstar 5X Experimental when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Darkstar 5X Experimental wipe, and at what times?

Darkstar 5X Experimental wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 26 days 1 hours. A wipe every month is the schedule given in its tags.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Darkstar 5X Experimental part of?

These Rust Wipe Tracker lists take Darkstar 5X Experimental: 5x Rust servers: wipes and live counts and Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What is the meaning of the server tags on Darkstar 5X Experimental?

The game's server browser picks up these Darkstar 5X Experimental tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to Darkstar 5X Experimental?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 172.240.229.71:28065.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.