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Network live 11,854 servers online 99,188 players aboard 532 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

#1 Sky 4 Rain 4Netplayers

Offline 172.240.80.138:21700 checked 26d ago

Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 16 players now 0% full
07-day averagepeak –
#15,958ranktop 70%
26d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average 270 / 325
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 331 / 425
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 856 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 51 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 924 / 1000
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average 759 / 800
Help desk

Quick answers

From the figures on this page.

Player count

Where does #1 Sky 4 Rain 4Netplayers place among Rust servers?

A seven-day player-hours count places #1 Sky 4 Rain 4Netplayers at #15,958: the top 70% of every ranked server.

What is the current population on #1 Sky 4 Rain 4Netplayers?

At the moment #1 Sky 4 Rain 4Netplayers is offline, having last been seen 26 days 20 hours ago.

Rules and settings

What is the current map on #1 Sky 4 Rain 4Netplayers?

Generated by the game with seed 1234567890, the procedural map on #1 Sky 4 Rain 4Netplayers is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for #1 Sky 4 Rain 4Netplayers?

You will not find a gather rate in the name of #1 Sky 4 Rain 4Netplayers. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does #1 Sky 4 Rain 4Netplayers run from?

There is no region published for #1 Sky 4 Rain 4Netplayers. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 172.240.80.138:21700 is its address.

How reliable is #1 Sky 4 Rain 4Netplayers, and is it currently online?

The current status for #1 Sky 4 Rain 4Netplayers is offline, last seen 26 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 2 October 2026.

On what Rust version does #1 Sky 4 Rain 4Netplayers operate?

Rust network protocol 2634 and build 166652 on Linux is what #1 Sky 4 Rain 4Netplayers runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

When does #1 Sky 4 Rain 4Netplayers wipe? What schedule does it follow?

There are too few of #1 Sky 4 Rain 4Netplayers's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 26 days 20 hours.

Tags and filters

Where does #1 Sky 4 Rain 4Netplayers appear across the Rust Wipe Tracker lists and filters?

You will find #1 Sky 4 Rain 4Netplayers on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on #1 Sky 4 Rain 4Netplayers?

The game's server browser picks up these #1 Sky 4 Rain 4Netplayers tags: gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): The server has 16 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join #1 Sky 4 Rain 4Netplayers?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 172.240.80.138:21700.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp16
Max players The server has 16 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.