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Network live 11,714 servers online 56,753 players aboard 169 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust – Falling Kingdoms

Offline 172.240.87.139:25191 checked 16d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 40 players now 0% full
07-day averagepeak –
#15,398ranktop 71%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 8 OctMon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 8 Oct, 13:55 UTC 14:55 UK · 20d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep, 17:20 UTC 18:20 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    9.9 days
    Players before
    0
  3. Wed 16 Sep, 18:09 UTC 19:09 UK · 42d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 4
    Lasted
    12 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 143 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 189 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 78 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 10 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does Rust – Falling Kingdoms place among Rust servers?

Over the past seven days, Rust – Falling Kingdoms has climbed to #15,398 for player hours, putting it in the top 71% of all ranked servers.

What is the current population on Rust – Falling Kingdoms?

At the moment Rust – Falling Kingdoms is offline, having last been seen 16 days 3 hours ago.

Rules and settings

On what map does Rust – Falling Kingdoms take place?

Generated by the game with seed 50000, the procedural map on Rust – Falling Kingdoms is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.

What settings and rules should you know for Rust – Falling Kingdoms?

The name of Rust – Falling Kingdoms gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Rust – Falling Kingdoms?

You will find no region published by Rust – Falling Kingdoms. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 172.240.87.139:25191 is its address.

Is Rust – Falling Kingdoms up, and how good is its uptime?

Rust – Falling Kingdoms is offline at the moment, with the last sighting 16 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 14 September 2026.

What Rust version is Rust – Falling Kingdoms using?

The version on Rust – Falling Kingdoms is Rust network protocol 2634 and build 167398, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Rust – Falling Kingdoms handle its wipe days?

2 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 3.

How often does Rust – Falling Kingdoms wipe, and at what times?

Rust – Falling Kingdoms wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 20 days 20 hours.

Server tags

Where does Rust – Falling Kingdoms appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Rust – Falling Kingdoms: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Rust – Falling Kingdoms?

Read off the game's server browser, the tags for Rust – Falling Kingdoms are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Rust – Falling Kingdoms?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 172.240.87.139:25191.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.