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Network live 11,899 servers online 104,128 players aboard 421 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RedTeam

Offline 172.255.12.171:28015 checked 39d ago

Tracking number · connect
Wipe progress · wiped 40d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,490ranktop 69%
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 18 Sep, 20:42 UTC 21:42 UK · 40d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 329 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 435 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 963 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 53 / 100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 480 / 8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 979 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does RedTeam compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits RedTeam, at #15,490 on hours played over seven days.

What is the current population on RedTeam?

At the moment RedTeam is offline, having last been seen 39 days 22 hours ago.

Server rules

What is the current map on RedTeam?

Size 4,500 and seed 50000 define the procedural map RedTeam runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for RedTeam?

The name of RedTeam gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of RedTeam?

You will find no region published by RedTeam. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 172.255.12.171:28015.

What is the uptime of RedTeam, and is it online?

The current status for RedTeam is offline, last seen 39 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.

On what Rust version does RedTeam operate?

The version on RedTeam is Rust network protocol 2633 and build 164530, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on RedTeam?

At their busiest, its recent wipes drew an average of 2 players. After 20 hours the latest wipe's crowd hit its peak.

How often does RedTeam wipe, and at what times?

To tell its rhythm we would need more of RedTeam's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 40 days 22 hours.

Tags and filters

Where does RedTeam appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RedTeam are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on RedTeam?

Read off the game's server browser, the tags for RedTeam are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; sc1 (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join RedTeam?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 172.255.12.171:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,sc1,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Other

sc1
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.