Cam's private Server
Offline 172.56.190.108:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 556 / 625
- Rustoria.co - EU East Long 426 / 450
- Rusty Moose |EU Main| 163 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU Main 185 / 250
- Rustoria.co - EU East Medium 323 / 225
Quick answers
From the figures on this page.
Population
How does Cam's private Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Cam's private Server at #15,335: the top 69% of every ranked server.
Is Cam's private Server busy at the moment?
The last sighting of Cam's private Server was 4 days 21 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
Which map is active on Cam's private Server?
A procedural map, generated by the game, is what Cam's private Server runs.
What are the rules on Cam's private Server, and what settings does it run?
You will not find a gather rate in the name of Cam's private Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Cam's private Server run from?
You will find no region published by Cam's private Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 172.56.190.108:28015 is its address.
Is Cam's private Server up, and how good is its uptime?
Offline for now: Cam's private Server was last seen 4 days 21 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. It was first seen by Rust Wipe Tracker on 24 October 2026.
On what Rust version does Cam's private Server operate?
Rust network protocol 2635 and build 168909 on Linux is what Cam's private Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does Cam's private Server wipe, and at what times?
There are too few of Cam's private Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 17 days 11 hours.
Tags and listings
Where does Cam's private Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Cam's private Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Cam's private Server?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Cam's private Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Cam's private Server?
Enter client.connect 172.56.190.108:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.