Nomad_Cruze's_Test_Server
Offline 172.56.220.234:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 157 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 191 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 97 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 229 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Population
Where does Nomad_Cruze's_Test_Server place among Rust servers?
In the top 64% of all ranked servers sits Nomad_Cruze's_Test_Server, at #14,261 on hours played over seven days.
Is Nomad_Cruze's_Test_Server busy at the moment?
The last sighting of Nomad_Cruze's_Test_Server was 23 days 19 hours ago; it is offline right now.
Server rules
On what map does Nomad_Cruze's_Test_Server take place?
The game generates the procedural map that Nomad_Cruze's_Test_Server runs.
What settings and rules should you know for Nomad_Cruze's_Test_Server?
The name of Nomad_Cruze's_Test_Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of Nomad_Cruze's_Test_Server?
You will find no region published by Nomad_Cruze's_Test_Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 172.56.220.234:28015.
How reliable is Nomad_Cruze's_Test_Server, and is it currently online?
Offline for now: Nomad_Cruze's_Test_Server was last seen 23 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Nomad_Cruze's_Test_Server using?
Rust network protocol 2634 and build 166652 on Linux is what Nomad_Cruze's_Test_Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Nomad_Cruze's_Test_Server reset its map?
There are too few of Nomad_Cruze's_Test_Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 23 days 20 hours have passed since this world was made.
Tags and listings
Where does Nomad_Cruze's_Test_Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Nomad_Cruze's_Test_Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Nomad_Cruze's_Test_Server?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Nomad_Cruze's_Test_Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Nomad_Cruze's_Test_Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 172.56.220.234:28015.