Skip to the page
Network live 11,597 servers online 34,396 players aboard 63 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Nomad_Cruze's_Test_Server

Offline 172.56.28.136:28015 checked 20d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,923ranktop 72%
22d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 158 on average 51 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 58 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 30 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 12 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Nomad_Cruze's_Test_Server against other Rust servers?

In the top 72% of all ranked servers sits Nomad_Cruze's_Test_Server, at #15,923 on hours played over seven days.

Is Nomad_Cruze's_Test_Server busy at the moment?

At the moment Nomad_Cruze's_Test_Server is offline, having last been seen 20 days 3 hours ago.

Rules and settings

Which map is active on Nomad_Cruze's_Test_Server?

A procedural map, generated by the game, is what Nomad_Cruze's_Test_Server runs.

What settings and rules should you know for Nomad_Cruze's_Test_Server?

The name of Nomad_Cruze's_Test_Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.

Operator and location

What location does Nomad_Cruze's_Test_Server run from?

There is no region published for Nomad_Cruze's_Test_Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 172.56.28.136:28015 is its address.

How reliable is Nomad_Cruze's_Test_Server, and is it currently online?

Offline for now: Nomad_Cruze's_Test_Server was last seen 20 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Nomad_Cruze's_Test_Server operate?

Rust network protocol 2634 and build 166652 on Linux is what Nomad_Cruze's_Test_Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does Nomad_Cruze's_Test_Server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Nomad_Cruze's_Test_Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 22 days 8 hours.

Tags and listings

Where does Nomad_Cruze's_Test_Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Nomad_Cruze's_Test_Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Nomad_Cruze's_Test_Server?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Nomad_Cruze's_Test_Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Nomad_Cruze's_Test_Server?

Enter client.connect 172.56.28.136:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.