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Network live 11,911 servers online 81,677 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test

Offline 172.91.23.155:28015 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
2/ 2 players now 100% full
17-day averagepeak 2
#4,745ranktop 21%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 20:28 UTC 21:28 UK · 4d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct, 03:12 UTC 04:12 UK · 5d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Wed 14 Oct, 03:35 UTC 04:35 UK · 14d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 7
    Lasted
    9 days
    Players before
    0
  4. Sat 3 Oct, 17:39 UTC 18:39 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    10.4 days
    Players before
    0
  5. Tue 29 Sep, 22:48 UTC 23:48 UK · 28d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    3.8 days
    Players before
    0
  6. Sat 26 Sep, 22:10 UTC 23:10 UK · 31d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 144 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 162 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 121 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 37 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 33 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Test against other Rust servers?

In the top 21% of all ranked servers sits Test, at #4,745 on hours played over seven days.

What is the current population on Test?

The last sighting of Test was 3 days 1 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 2.

Map and rules

What is the current map on Test?

A procedural map, generated by the game, is what Test runs.

What settings and rules should you know for Test?

You will not find a gather rate in the name of Test. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.

About the server

What location does Test run from?

There is no region published for Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 172.91.23.155:28015 is its address.

Is Test up, and how good is its uptime?

The current status for Test is offline, last seen 3 days 1 hours ago. 46% is the uptime for the last 7 full days, up for 77 of 168 hours. 20 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Test using?

On Windows, Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on Test when wipe day arrives?

The average busiest point of its recent wipes was 2 players. After 18 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 7 it had fallen below half where the crowd did not hold.

On what schedule does Test reset its map?

There is no next wipe to predict for Test: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 4 days 23 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Test part of?

The Rust Wipe Tracker lists that include Test are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Test?

The game's server browser picks up these Test tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Test?

Enter client.connect 172.91.23.155:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.