Local Rust Server [No EAC]
Offline 172.98.32.104:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 222 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- RustSpain.com | EU Main 32 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 199 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 63 / 1000
Quick answers
From the figures on this page.
Population
How does Local Rust Server [No EAC] compare with other Rust servers in the rankings?
A seven-day player-hours count places Local Rust Server [No EAC] at #13,893: the top 61% of every ranked server.
How many players are on Local Rust Server [No EAC] right now?
The last sighting of Local Rust Server [No EAC] was 23 days 16 hours ago; it is offline right now.
Rules and settings
Which map is active on Local Rust Server [No EAC]?
The map on Local Rust Server [No EAC] is procedural, produced by the game.
What settings and rules should you know for Local Rust Server [No EAC]?
No gather rate appears in the name of Local Rust Server [No EAC]. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched off.
About the server
What location does Local Rust Server [No EAC] run from?
No region is published by Local Rust Server [No EAC]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 172.98.32.104:28015.
How reliable is Local Rust Server [No EAC], and is it currently online?
Offline for now: Local Rust Server [No EAC] was last seen 23 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 3 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Rust Server [No EAC] using?
On Windows, Local Rust Server [No EAC] runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Local Rust Server [No EAC] wipe? What schedule does it follow?
There are too few of Local Rust Server [No EAC]'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 15 hours.
Server tags
Where does Local Rust Server [No EAC] appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Rust Server [No EAC] are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Local Rust Server [No EAC]?
The game's server browser picks up these Local Rust Server [No EAC] tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Local Rust Server [No EAC]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 172.98.32.104:28015.