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Network live 11,672 servers online 34,284 players aboard 85 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustDockerServer

Online 173.17.143.141:28015 checked 9m ago

Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,358ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 10 Oct, 05:08 UTC 06:08 UK · 18d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep, 00:38 UTC 01:38 UK · 38d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    19.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average 140 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 112 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average 18 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 11 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 15 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of RustDockerServer against other Rust servers?

In the top 69% of all ranked servers sits RustDockerServer, at #15,358 on hours played over seven days.

What is the current population on RustDockerServer?

Checking now: 0 players on 10 slots at RustDockerServer. Averaged over the past week: 0 players.

Rules and settings

What is the current map on RustDockerServer?

The game generates the procedural map on RustDockerServer at size 4,500 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on RustDockerServer?

No gather rate appears in the name of RustDockerServer. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is RustDockerServer based?

There is no region published for RustDockerServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 173.17.143.141:28015 is its address.

How smoothly does RustDockerServer run?

Server fps over the last 48 hours averaged 55; the lowest was 20. The world held as many as 120,605 entities: buildings, deployables and the rest. Memory use peaked at 6,516 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of RustDockerServer, and is it online?

RustDockerServer is up and online at the moment. About 18 days 21 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is RustDockerServer using?

Rust network protocol 2634 and build 167398 on Linux is what RustDockerServer runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on RustDockerServer when wipe day arrives?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

How often does RustDockerServer wipe, and at what times?

To tell its rhythm we would need more of RustDockerServer's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 18 days 22 hours.

Server tags

Where does RustDockerServer appear across the Rust Wipe Tracker lists and filters?

You will find RustDockerServer on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustDockerServer?

The game's server browser picks up these RustDockerServer tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join RustDockerServer?

Enter client.connect 173.17.143.141:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.