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Network live 11,622 servers online 33,162 players aboard 74 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

The Rust Experiment

Online 173.170.243.109:28015 checked 8m ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak 2
#5,475ranktop 25%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75107:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 00:49 UTC 01:49 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average 162 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 154 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 15 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 16 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 74 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of The Rust Experiment against other Rust servers?

In the top 25% of all ranked servers sits The Rust Experiment, at #5,475 on hours played over seven days.

Is The Rust Experiment busy at the moment?

At the moment 0 players are on The Rust Experiment, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 19:00 UTC, averaging 1 players.

Map and rules

Which map is active on The Rust Experiment?

Generated by the game with seed 609568408, the procedural map on The Rust Experiment is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for The Rust Experiment?

The name of The Rust Experiment gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

About the server

What location does The Rust Experiment run from?

No region is published by The Rust Experiment. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 173.170.243.109:28015.

How smoothly does The Rust Experiment run?

The 48-hour average for server fps stands at 30, never dipping below 30. The world held as many as 66,336 entities: buildings, deployables and the rest. Memory use peaked at 1,991 MB. Players feel a rising entity count and low fps as lag.

How reliable is The Rust Experiment, and is it currently online?

Right now, The Rust Experiment is online. About 11 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is The Rust Experiment using?

Rust network protocol 2635 and build 168909 on Windows is what The Rust Experiment runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on The Rust Experiment?

The average busiest point of its recent wipes was 2 players. After 26 hours the latest wipe's crowd hit its peak.

How often does The Rust Experiment wipe, and at what times?

Its rhythm cannot yet be told: too few of The Rust Experiment's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 27 days 5 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is The Rust Experiment part of?

You will find The Rust Experiment on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on The Rust Experiment?

The game's server browser picks up these The Rust Experiment tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join The Rust Experiment?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 173.170.243.109:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.