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Network live 11,875 servers online 95,389 players aboard 393 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Bonehead's Procedural Server

Offline 173.183.122.190:28015 checked 27d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 20 players now 5% full
07-day averagepeak –
#13,817ranktop 60%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 171 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 134 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 182 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 80 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 253 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 344 / 350
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Bonehead's Procedural Server against other Rust servers?

A seven-day player-hours count places Bonehead's Procedural Server at #13,817: the top 60% of every ranked server.

How many players are on Bonehead's Procedural Server right now?

At the moment Bonehead's Procedural Server is offline, having last been seen 27 days 9 hours ago.

Map and rules

On what map does Bonehead's Procedural Server take place?

The game generates the procedural map that Bonehead's Procedural Server runs.

What settings and rules should you know for Bonehead's Procedural Server?

The name of Bonehead's Procedural Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Bonehead's Procedural Server?

No region is published by Bonehead's Procedural Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 173.183.122.190:28015 is its address.

Is Bonehead's Procedural Server up, and how good is its uptime?

Bonehead's Procedural Server is offline at the moment, with the last sighting 27 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 2 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Bonehead's Procedural Server using?

Rust network protocol 2634 and build 166569 on Windows is what Bonehead's Procedural Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does Bonehead's Procedural Server wipe, and at what times?

To tell its rhythm we would need more of Bonehead's Procedural Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 11 hours.

Tags and listings

Where does Bonehead's Procedural Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Bonehead's Procedural Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Bonehead's Procedural Server?

Read off the game's server browser, the tags for Bonehead's Procedural Server are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166569 (Build): The game build is 166569; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Bonehead's Procedural Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 173.183.122.190:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166569,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166569
Build The game build is 166569.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.