Wait...What? |Raid Bases and QOL Mods
Online 173.225.104.218:28080 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 21h.
The force wipe · high confidenceComing wipes
- 6d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 21hNext wipe expected · the force wipe
-
Thu 1 Oct, 21:46 UTC FW 22:46 UK · 27d agoForce wipe delivered
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 71 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 118 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 40 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 127 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player activity
How does Wait...What? |Raid Bases and QOL Mods compare with other Rust servers in the rankings?
A seven-day player-hours count places Wait...What? |Raid Bases and QOL Mods at #4,736: the top 21% of every ranked server.
What is the current population on Wait...What? |Raid Bases and QOL Mods?
At the moment 1 players are on Wait...What? |Raid Bases and QOL Mods, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 3. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 1 players.
Map and rules
On what map does Wait...What? |Raid Bases and QOL Mods take place?
The game generates the procedural map on Wait...What? |Raid Bases and QOL Mods at size 4,050 with seed 1501002809. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Wait...What? |Raid Bases and QOL Mods?
You will not find a gather rate in the name of Wait...What? |Raid Bases and QOL Mods. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Wait...What? |Raid Bases and QOL Mods?
You will find no region published by Wait...What? |Raid Bases and QOL Mods. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 173.225.104.218:28080.
What is the performance like on Wait...What? |Raid Bases and QOL Mods?
The 48-hour average for server fps stands at 84, never dipping below 62. Buildings, deployables and all the rest of the world pushed its entity count as high as 120,711. The highest memory reading was 3,451 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Wait...What? |Raid Bases and QOL Mods, and is it online?
Right now, Wait...What? |Raid Bases and QOL Mods is online. The uptime it reports puts its last restart at about 11 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Wait...What? |Raid Bases and QOL Mods using?
The version on Wait...What? |Raid Bases and QOL Mods is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does Wait...What? |Raid Bases and QOL Mods handle its wipe days?
The average busiest point of its recent wipes was 9 players. On the latest wipe, 28 hours passed before the crowd peaked.
On what schedule does Wait...What? |Raid Bases and QOL Mods reset its map?
Once a month is all Wait...What? |Raid Bases and QOL Mods wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 23 hours have passed since this world was made.
Tags and listings
Where does Wait...What? |Raid Bases and QOL Mods appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Wait...What? |Raid Bases and QOL Mods are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Wait...What? |Raid Bases and QOL Mods?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Wait...What? |Raid Bases and QOL Mods publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Wait...What? |Raid Bases and QOL Mods?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 173.225.104.218:28080.