Chicago Chill No-Decay
Online 173.234.31.2:28035 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 7h.
The force wipe · high confidenceComing wipes
- 8d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 7hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 7hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:59 UTC FW 18:59 UK · 26d agoForce wipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 168 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 178 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 139 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 53 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Chicago Chill No-Decay against other Rust servers?
A seven-day player-hours count places Chicago Chill No-Decay at #10,569: the top 47% of every ranked server.
How many players are on Chicago Chill No-Decay right now?
The current count is 0 players on 50 slots for Chicago Chill No-Decay. Averaged over the past week: 0 players, peaking at 1.
Server rules
Which map is active on Chicago Chill No-Decay?
Size 4,250 and seed 1583848389 define the procedural map Chicago Chill No-Decay runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Chicago Chill No-Decay?
No gather rate appears in the name of Chicago Chill No-Decay. The group limit is 12 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Chicago Chill No-Decay run from?
No region is published by Chicago Chill No-Decay. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 173.234.31.2:28035.
How smoothly does Chicago Chill No-Decay run?
Server fps over the last 48 hours averaged 106; the lowest was 73. Buildings, deployables and all the rest of the world pushed its entity count as high as 107,236. 3,641 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Chicago Chill No-Decay, and is it currently online?
Right now, Chicago Chill No-Decay is online. The uptime it reports puts its last restart at about 4 minutes ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Chicago Chill No-Decay using?
The version on Chicago Chill No-Decay is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on Chicago Chill No-Decay?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 8 hours passed before the crowd peaked.
How often does Chicago Chill No-Decay wipe, and at what times?
Once a month is all Chicago Chill No-Decay wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 26 days 16 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Chicago Chill No-Decay part of?
The Rust Wipe Tracker lists that include Chicago Chill No-Decay are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Chicago Chill No-Decay?
Read off the game's server browser, the tags for Chicago Chill No-Decay are: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts12 (Group limit): Team size caps at 12; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Chicago Chill No-Decay?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 173.234.31.2:28035. You will find its website at https://logicservers.com/game-servers/rust.