A Shockbyte Rust Server
Offline 173.237.43.146:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 501 / 575
- Rustoria.co - EU East Long 309 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 85 / 150
- Rustoria.co - EU East Medium 109 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of A Shockbyte Rust Server against other Rust servers?
A seven-day player-hours count places A Shockbyte Rust Server at #15,439: the top – of every ranked server.
What is the current population on A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server was 41 days 1 hours ago; it is offline right now.
Server rules
On what map does A Shockbyte Rust Server take place?
Size 1,500 and seed 50000 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of A Shockbyte Rust Server?
You will find no region published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 173.237.43.146:28015.
Is A Shockbyte Rust Server up, and how good is its uptime?
The current status for A Shockbyte Rust Server is offline, last seen 41 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 September 2026.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2633 and build 164530 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does A Shockbyte Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 41 days 1 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 173.237.43.146:28015.