A Shockbyte Rust Server
Offline 173.237.43.183:29013 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 253 / 275
- Rustoria.co - EU Main 20 / 250
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU East Long 167 / 200
- Rustoria.co - EU East Medium 62 / 200
- Rustafied.com - EU Friday 39 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of A Shockbyte Rust Server against other Rust servers?
In the top 70% of all ranked servers sits A Shockbyte Rust Server, at #15,490 on hours played over seven days.
Is A Shockbyte Rust Server busy at the moment?
At the moment A Shockbyte Rust Server is offline, having last been seen 39 days 21 hours ago.
Map and rules
What is the current map on A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
The name of A Shockbyte Rust Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does A Shockbyte Rust Server run from?
You will find no region published by A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 173.237.43.183:29013.
Is A Shockbyte Rust Server up, and how good is its uptime?
Offline for now: A Shockbyte Rust Server was last seen 39 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does A Shockbyte Rust Server reset its map?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 39 days 22 hours.
Server tags
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to A Shockbyte Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 173.237.43.183:29013.