Local Rust Training
Offline 173.239.254.160:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 500 / 550
- Rustoria.co - EU East Long 410 / 450
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU Main 56 / 250
- Rustafied.com - EU Friday 59 / 100
- Rustoria.co - EU East Medium 156 / 200
Quick answers
From the figures on this page.
Population
How does Local Rust Training compare with other Rust servers in the rankings?
Over the past seven days, Local Rust Training has climbed to #12,805 for player hours, putting it in the top 58% of all ranked servers.
Is Local Rust Training busy at the moment?
The last sighting of Local Rust Training was 5 days 2 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.
Server rules
Which map is active on Local Rust Training?
The game generates the procedural map that Local Rust Training runs.
What settings and rules should you know for Local Rust Training?
The name of Local Rust Training gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does Local Rust Training run from?
No region is published by Local Rust Training. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 173.239.254.160:28015.
Is Local Rust Training up, and how good is its uptime?
Offline for now: Local Rust Training was last seen 5 days 2 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. 24 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Rust Training using?
The version on Local Rust Training is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Local Rust Training wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Local Rust Training's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 15 days 16 hours have passed since this world was made.
Tags and filters
Where does Local Rust Training appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local Rust Training: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Local Rust Training?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Local Rust Training publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Local Rust Training?
Enter client.connect 173.239.254.160:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.