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Network live 11,744 servers online 74,144 players aboard 138 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Carters fat Potato

Online 173.245.130.92:28015 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 10h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 30 players now 0% full
07-day averagepeak 2
#9,485ranktop 43%
10h agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5214:0023:0008:0018:0003:0012:00Wiped Wed 28 Oct, 02:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0023:0008:0018:0003:0012:00Wiped Wed 28 Oct, 02:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 01:43 UTC 02:43 UK · 12d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 14 Oct, 21:48 UTC 22:48 UK · 13d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 200 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 133 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 135 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 14 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Carters fat Potato place among Rust servers?

Over the past seven days, Carters fat Potato has climbed to #9,485 for player hours, putting it in the top 43% of all ranked servers.

How many players are on Carters fat Potato right now?

The current count is 0 players on 30 slots for Carters fat Potato. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 04:00 UTC, averaging 2 players.

Rules and settings

On what map does Carters fat Potato take place?

Generated by the game with seed 1912063776, the procedural map on Carters fat Potato is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for Carters fat Potato?

You will not find a gather rate in the name of Carters fat Potato. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Carters fat Potato?

There is no region published for Carters fat Potato. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 173.245.130.92:28015.

Does Carters fat Potato perform well?

Server fps over the last 48 hours averaged 132; the lowest was 36. Buildings, deployables and all the rest of the world pushed its entity count as high as 65,837. Memory use peaked at 2,531 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is Carters fat Potato, and is it currently online?

Carters fat Potato is up and online at the moment. The uptime it reports puts its last restart at about 9 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 27 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Carters fat Potato using?

The version on Carters fat Potato is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on Carters fat Potato?

The average busiest point of its recent wipes was 3 players. After 26 hours the latest wipe's crowd hit its peak.

How often does Carters fat Potato wipe, and at what times?

Its rhythm cannot yet be told: too few of Carters fat Potato's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 10 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Carters fat Potato part of?

These Rust Wipe Tracker lists take Carters fat Potato: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Carters fat Potato?

gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Carters fat Potato publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Carters fat Potato?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 173.245.130.92:28015.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players It holds 30 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.