Always Small Maps 2x
Offline 173.90.239.20:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes 484 / 500
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes 317 / 325
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 220 / 250
- Magic Rust #18 — Vanilla 2x | Pyccкий 10 / 100
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr 169 / 190
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 180 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Always Small Maps 2x against other Rust servers?
A seven-day player-hours count places Always Small Maps 2x at #16,773: the top 70% of every ranked server.
What is the current population on Always Small Maps 2x?
At the moment Always Small Maps 2x is offline, having last been seen 27 days 7 hours ago.
Rules and settings
Which settings and rules apply on Always Small Maps 2x?
You get 2x gather on Always Small Maps 2x, going by its name. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Always Small Maps 2x?
You will find no region published by Always Small Maps 2x. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 173.90.239.20:28015 is its address.
What is the uptime of Always Small Maps 2x, and is it online?
The current status for Always Small Maps 2x is offline, last seen 27 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.
What Rust version is Always Small Maps 2x using?
On Windows, Always Small Maps 2x runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Always Small Maps 2x wipe? What schedule does it follow?
There are too few of Always Small Maps 2x's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 7 hours have passed since this world was made.
Server tags
Where does Always Small Maps 2x appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Always Small Maps 2x: Rust servers with a 2x gather rate and Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on Always Small Maps 2x?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Always Small Maps 2x publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Always Small Maps 2x?
Enter client.connect 173.90.239.20:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.