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Network live 11,898 servers online 102,237 players aboard 329 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Scavenger Isle - Local Dev

Offline 174.114.223.30:28025 checked 23d ago

moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 10 players now 10% full
07-day averagepeak –
#14,945ranktop 67%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 20:50 UTC FW 21:50 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep, 15:27 UTC 16:27 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  3. Mon 28 Sep, 08:54 UTC 09:54 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1
  4. Sun 27 Sep, 22:21 UTC 23:21 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  5. Sat 26 Sep, 02:13 UTC 03:13 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  6. Thu 17 Sep, 23:16 UTC 00:16 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    8.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average 188 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average 319 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average 70 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average 39 / 200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average 39 / 300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average 84 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Scavenger Isle - Local Dev against other Rust servers?

A seven-day player-hours count places Scavenger Isle - Local Dev at #14,945: the top 67% of every ranked server.

How many players are on Scavenger Isle - Local Dev right now?

The last sighting of Scavenger Isle - Local Dev was 23 days 15 hours ago; it is offline right now.

Rules and settings

What is the current map on Scavenger Isle - Local Dev?

A procedural map, generated by the game, is what Scavenger Isle - Local Dev runs.

What are the rules on Scavenger Isle - Local Dev, and what settings does it run?

No gather rate appears in the name of Scavenger Isle - Local Dev. 8 players is the group limit, since the game's default applies. It runs pve, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Scavenger Isle - Local Dev based?

There is no region published for Scavenger Isle - Local Dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 174.114.223.30:28025.

Is Scavenger Isle - Local Dev up, and how good is its uptime?

Scavenger Isle - Local Dev is offline at the moment, with the last sighting 23 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 15 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Scavenger Isle - Local Dev using?

The version on Scavenger Isle - Local Dev is Rust network protocol 2634 and build 166822, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Scavenger Isle - Local Dev when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 21 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. In the other cases it sank under half by day 2.

On what schedule does Scavenger Isle - Local Dev reset its map?

Scavenger Isle - Local Dev wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days 21 hours.

Tags and filters

Where does Scavenger Isle - Local Dev appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Scavenger Isle - Local Dev: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Scavenger Isle - Local Dev?

The game's server browser picks up these Scavenger Isle - Local Dev tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166822 (Build): Build number: 166822; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Scavenger Isle - Local Dev?

Enter client.connect 174.114.223.30:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166822
Build Build number: 166822.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.