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Network live 11,830 servers online 75,280 players aboard 224 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Scavenger Isle - Local Dev

Offline 174.115.152.186:28025 checked 15d ago

moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,222ranktop 70%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 00:31 UTC 01:31 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average 132 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average 226 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average 30 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average 95 / 200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average 29 / 300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average 58 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does Scavenger Isle - Local Dev compare with other Rust servers in the rankings?

In the top 70% of all ranked servers sits Scavenger Isle - Local Dev, at #15,222 on hours played over seven days.

How many players are on Scavenger Isle - Local Dev right now?

At the moment Scavenger Isle - Local Dev is offline, having last been seen 15 days 1 hours ago.

Rules and settings

On what map does Scavenger Isle - Local Dev take place?

The map on Scavenger Isle - Local Dev is procedural, produced by the game.

What settings and rules should you know for Scavenger Isle - Local Dev?

The name of Scavenger Isle - Local Dev gives no gather rate. The game's default applies: 8 players to a group at most. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

About the server

What location does Scavenger Isle - Local Dev run from?

There is no region published for Scavenger Isle - Local Dev. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 174.115.152.186:28025 is its address.

What is the uptime of Scavenger Isle - Local Dev, and is it online?

Scavenger Isle - Local Dev is offline at the moment, with the last sighting 15 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.

What Rust version is Scavenger Isle - Local Dev using?

The version on Scavenger Isle - Local Dev is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does Scavenger Isle - Local Dev handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does Scavenger Isle - Local Dev wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Scavenger Isle - Local Dev's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 17 days 13 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Scavenger Isle - Local Dev part of?

These Rust Wipe Tracker lists take Scavenger Isle - Local Dev: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Scavenger Isle - Local Dev?

Read off the game's server browser, the tags for Scavenger Isle - Local Dev are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Scavenger Isle - Local Dev?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 174.115.152.186:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.