Scavenger Isle - Local Dev
Offline 174.115.152.186:28025 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 12 Oct, 00:31 UTC 01:31 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 132 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 226 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 30 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 95 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 29 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 58 / 100
Quick answers
From the figures on this page.
Player activity
How does Scavenger Isle - Local Dev compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits Scavenger Isle - Local Dev, at #15,222 on hours played over seven days.
How many players are on Scavenger Isle - Local Dev right now?
At the moment Scavenger Isle - Local Dev is offline, having last been seen 15 days 1 hours ago.
Rules and settings
On what map does Scavenger Isle - Local Dev take place?
The map on Scavenger Isle - Local Dev is procedural, produced by the game.
What settings and rules should you know for Scavenger Isle - Local Dev?
The name of Scavenger Isle - Local Dev gives no gather rate. The game's default applies: 8 players to a group at most. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Scavenger Isle - Local Dev run from?
There is no region published for Scavenger Isle - Local Dev. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 174.115.152.186:28025 is its address.
What is the uptime of Scavenger Isle - Local Dev, and is it online?
Scavenger Isle - Local Dev is offline at the moment, with the last sighting 15 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
What Rust version is Scavenger Isle - Local Dev using?
The version on Scavenger Isle - Local Dev is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does Scavenger Isle - Local Dev handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does Scavenger Isle - Local Dev wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Scavenger Isle - Local Dev's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 17 days 13 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Scavenger Isle - Local Dev part of?
These Rust Wipe Tracker lists take Scavenger Isle - Local Dev: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Scavenger Isle - Local Dev?
Read off the game's server browser, the tags for Scavenger Isle - Local Dev are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Scavenger Isle - Local Dev?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 174.115.152.186:28025.