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Network live 11,835 servers online 94,909 players aboard 528 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]

Online NA 174.138.187.138:28020 checked 7m ago

5x monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 22h · high confidence
2/ 100 players now 2% full
27-day averagepeak 9
#1,945ranktop 9% · #299 in NA
26d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.

The force wipe · high confidence
1.6 daysusual gapbetween real wipes
8wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22h
    Next wipe expected · the force wipe
  2. Sat 3 Oct, 12:02 UTC 13:02 UK · 26d ago
    Wipe delivered
    Peak
    9
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Thu 1 Oct, 21:34 UTC FW 22:34 UK · 27d ago
    Force wipe delivered
    Peak
    7
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 117 on average 145 / 175
  2. AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 76 on average 49 / 150
  3. JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average 5 / 120
  4. HollowServers.co 5x Solo/Duo/Trio [Loot++|MyMini|Shop|Events]10NA · groups of 8+ · 5x · monthly · 3 on average 1 / 150
  5. [US] AshRust 3x Monthly | QoL/Loot+ | Full WipedNA · groups of 100+ · 3x · monthly · 34 on average 25 / 100
  6. AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPEDNA · groups of 8+ · 3x · monthly · 14 on average 5 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] compare with other Rust servers in the rankings?

Ranked #1,945 on player hours over the last seven days, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is #299 in North America and in the top 9% of all ranked servers.

Is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] busy at the moment?

The current count is 2 players on 100 slots for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. Averaged over the past week: 2 players, peaking at 9. The busiest hour over the last 48 hours was 23:00 UTC, averaging 5 players.

Server rules

On what map does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] take place?

The game generates the procedural map on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] at size 5,800 with seed 66629566. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What settings and rules should you know for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

You get 5x gather on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], going by its name. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] run from?

The NA tag is how NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] lists its location: North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 174.138.187.138:28020 is its address.

How smoothly does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] run?

Averaged over the last 48 hours, server fps was 71, with a low of 46. Buildings, deployables and all the rest of the world pushed its entity count as high as 258,991. The highest memory reading was 7,723 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], and is it currently online?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is up and online at the moment. About 13 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] operate?

Rust network protocol 2635 and build 168909 on Windows is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

At their busiest, its recent wipes drew an average of 8 players. On the latest wipe, 35 hours passed before the crowd peaked.

On what schedule does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] reset its map?

The only wipe NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 26 days 8 hours. Its tags carry a monthly wipe schedule.

Tags and filters

Where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: 5x Rust servers: wipes and live counts, Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What is the meaning of the server tags on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Read off the game's server browser, the tags for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] are: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Enter client.connect 174.138.187.138:28020 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://notime-x5-rust.tebex.io/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.