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Network live 11,622 servers online 33,162 players aboard 74 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AMP Powered Rust Server

Offline 174.166.109.197:28017 checked 22d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,008ranktop 72%
22d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average 1 / 50
  2. [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average 18 / 400
  3. [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average 7 / 400
  4. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average 5 / 120
  5. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average 5 / 120
  6. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of AMP Powered Rust Server against other Rust servers?

Over the past seven days, AMP Powered Rust Server has climbed to #16,008 for player hours, putting it in the top 72% of all ranked servers.

Is AMP Powered Rust Server busy at the moment?

At the moment AMP Powered Rust Server is offline, having last been seen 22 days 11 hours ago.

Server rules

On what map does AMP Powered Rust Server take place?

The procedural map on AMP Powered Rust Server is size 3,000, generated by the game.

Which settings and rules apply on AMP Powered Rust Server?

You will not find a gather rate in the name of AMP Powered Rust Server. 8 players is the group limit, since the game's default applies. It runs primitive, without guns: bows, spears and close combat. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does AMP Powered Rust Server run from?

No region is published by AMP Powered Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 174.166.109.197:28017.

Is AMP Powered Rust Server up, and how good is its uptime?

The current status for AMP Powered Rust Server is offline, last seen 22 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 6 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does AMP Powered Rust Server operate?

Rust network protocol 2634 and build 166652 on Windows is what AMP Powered Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does AMP Powered Rust Server reset its map?

Its rhythm cannot yet be told: too few of AMP Powered Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 22 days 15 hours.

Tags and listings

Where does AMP Powered Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take AMP Powered Rust Server: Modded Rust servers and Primitive Rust servers, tracked. These are the filters that bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on AMP Powered Rust Server?

gmprimitive (Game mode): Bows, spears and melee only in Primitive, with no guns; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags AMP Powered Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join AMP Powered Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 174.166.109.197:28017.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166652,ts8,^z,^y

Game

gmprimitive
Game mode Bows, spears and melee only in Primitive, with no guns.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.