Kaydi's Local Rust Server
Offline 174.254.249.141:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 437 / 500
- Rustoria.co - EU East Long 460 / 475
- Rusty Moose |EU Main| 981 / 1000
- Rustafied.com - EU Friday 60 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 28 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of Kaydi's Local Rust Server against other Rust servers?
In the top 72% of all ranked servers sits Kaydi's Local Rust Server, at #15,825 on hours played over seven days.
How many players are on Kaydi's Local Rust Server right now?
At the moment Kaydi's Local Rust Server is offline, having last been seen 19 days 23 hours ago.
Map and rules
On what map does Kaydi's Local Rust Server take place?
The map on Kaydi's Local Rust Server is procedural, produced by the game.
What are the rules on Kaydi's Local Rust Server, and what settings does it run?
The name of Kaydi's Local Rust Server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Kaydi's Local Rust Server?
You will find no region published by Kaydi's Local Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 174.254.249.141:28015.
What is the uptime of Kaydi's Local Rust Server, and is it online?
The current status for Kaydi's Local Rust Server is offline, last seen 19 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.
On what Rust version does Kaydi's Local Rust Server operate?
Rust network protocol 2634 and build 167231 on Windows is what Kaydi's Local Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Kaydi's Local Rust Server wipe, and at what times?
There are too few of Kaydi's Local Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 14 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Kaydi's Local Rust Server part of?
The Rust Wipe Tracker lists that include Kaydi's Local Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Kaydi's Local Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags Kaydi's Local Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Kaydi's Local Rust Server?
Enter client.connect 174.254.249.141:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.