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Network live 11,689 servers online 60,760 players aboard 117 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Friend server | Powered by AMP

Offline 174.88.248.253:28015 checked 15d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,427ranktop 71%
26d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 169 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 180 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 142 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 15 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 54 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Friend server | Powered by AMP compare with other Rust servers in the rankings?

A seven-day player-hours count places Friend server | Powered by AMP at #15,427: the top 71% of every ranked server.

Is Friend server | Powered by AMP busy at the moment?

The last sighting of Friend server | Powered by AMP was 15 days 9 hours ago; it is offline right now.

Server rules

What is the current map on Friend server | Powered by AMP?

The game generates the procedural map on Friend server | Powered by AMP at size 4,500 with seed 90902070. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Friend server | Powered by AMP?

The name of Friend server | Powered by AMP gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Friend server | Powered by AMP based?

You will find no region published by Friend server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 174.88.248.253:28015.

What is the uptime of Friend server | Powered by AMP, and is it online?

Friend server | Powered by AMP is offline at the moment, with the last sighting 15 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.

On what Rust version does Friend server | Powered by AMP operate?

Rust network protocol 2634 and build 166494 on Linux is what Friend server | Powered by AMP runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How often does Friend server | Powered by AMP wipe, and at what times?

There are too few of Friend server | Powered by AMP's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 26 days 8 hours.

Server tags

Where does Friend server | Powered by AMP appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Friend server | Powered by AMP: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Friend server | Powered by AMP?

The game's server browser picks up these Friend server | Powered by AMP tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Friend server | Powered by AMP?

Enter client.connect 174.88.248.253:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.