Contracts Oxide Production (28015)
Offline 174.91.200.182:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 14 Oct, 05:27 UTC 06:27 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Tue 13 Oct, 21:28 UTC 22:28 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Sat 3 Oct, 04:34 UTC 05:34 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 10.7 days
- Players before
- 1
-
Thu 10 Sep, 03:56 UTC 04:56 UK · 49d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- 23 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 127 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 190 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 68 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Contracts Oxide Production (28015) against other Rust servers?
A seven-day player-hours count places Contracts Oxide Production (28015) at #13,901: the top 64% of every ranked server.
What is the current population on Contracts Oxide Production (28015)?
At the moment Contracts Oxide Production (28015) is offline, having last been seen 15 days 3 hours ago.
Map and rules
On what map does Contracts Oxide Production (28015) take place?
A procedural map, generated by the game, is what Contracts Oxide Production (28015) runs.
What are the rules on Contracts Oxide Production (28015), and what settings does it run?
No gather rate appears in the name of Contracts Oxide Production (28015). 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Contracts Oxide Production (28015) based?
No region is published by Contracts Oxide Production (28015). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 174.91.200.182:28015.
What is the uptime of Contracts Oxide Production (28015), and is it online?
The current status for Contracts Oxide Production (28015) is offline, last seen 15 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Contracts Oxide Production (28015) operate?
On Windows, Contracts Oxide Production (28015) runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does Contracts Oxide Production (28015) handle its wipe days?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
On what schedule does Contracts Oxide Production (28015) reset its map?
There is no next wipe to predict for Contracts Oxide Production (28015): it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 15 days 4 hours.
Tags and filters
Where does Contracts Oxide Production (28015) appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Contracts Oxide Production (28015) are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Contracts Oxide Production (28015)?
gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Contracts Oxide Production (28015) publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Contracts Oxide Production (28015)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 174.91.200.182:28015.