LocalTest
Offline 175.1.76.16:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 24 Oct, 16:34 UTC 17:34 UK · 5d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 63 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 60 / 700
- RustSpain.com | EU Main 256 / 310
Quick answers
From the figures on this page.
Population
Where does LocalTest place among Rust servers?
A seven-day player-hours count places LocalTest at #8,053: the top 36% of every ranked server.
Is LocalTest busy at the moment?
The last sighting of LocalTest was 5 days 5 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Map and rules
Which map is active on LocalTest?
A procedural map, generated by the game, is what LocalTest runs.
Which settings and rules apply on LocalTest?
The name of LocalTest gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does LocalTest run from?
There is no region published for LocalTest. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 175.1.76.16:28015.
What is the uptime of LocalTest, and is it online?
Offline for now: LocalTest was last seen 5 days 5 hours ago. 5% is the uptime for the last 5 full days, up for 6 of 120 hours. It was first seen by Rust Wipe Tracker on 23 October 2026.
On what Rust version does LocalTest operate?
The version on LocalTest is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on LocalTest?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
On what schedule does LocalTest reset its map?
To tell its rhythm we would need more of LocalTest's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 6 hours.
Tags and listings
Where does LocalTest appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LocalTest are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on LocalTest?
Read off the game's server browser, the tags for LocalTest are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join LocalTest?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 175.1.76.16:28015.