LocalTest
Offline 175.1.86.181:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 74 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 72 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58 / 700
- RustSpain.com | EU Main 18 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Population
Where does LocalTest place among Rust servers?
In the top 62% of all ranked servers sits LocalTest, at #13,742 on hours played over seven days.
What is the current population on LocalTest?
At the moment LocalTest is offline, having last been seen 6 days 15 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
Which map is active on LocalTest?
The map on LocalTest is procedural, produced by the game.
Which settings and rules apply on LocalTest?
No gather rate appears in the name of LocalTest. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of LocalTest?
There is no region published for LocalTest. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 175.1.86.181:28015 is its address.
Is LocalTest up, and how good is its uptime?
Offline for now: LocalTest was last seen 6 days 15 hours ago. 0% is the uptime for the last 5 full days, up for 0 of 120 hours. 22 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does LocalTest operate?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does LocalTest reset its map?
Its rhythm cannot yet be told: too few of LocalTest's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 18 days 9 hours have passed since this world was made.
Tags and listings
Where does LocalTest appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LocalTest are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LocalTest?
The game's server browser picks up these LocalTest tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to LocalTest?
Enter client.connect 175.1.86.181:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.