My Rust server | Powered by AMP
Offline 175.176.40.144:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 829 / 850
- Rustoria.co - EU Main 55 / 250
- Rusty Moose |EU Main| 131 / 250
- Rustoria.co - EU East Long 474 / 525
- Rustoria.co - EU East Medium 291 / 350
- Rustafied.com - EU Friday 215 / 300
Quick answers
From the figures on this page.
Player activity
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
A seven-day player-hours count places My Rust server | Powered by AMP at #15,465: the top – of every ranked server.
What is the current population on My Rust server | Powered by AMP?
At the moment My Rust server | Powered by AMP is offline, having last been seen 36 days 21 hours ago.
Map and rules
On what map does My Rust server | Powered by AMP take place?
The map on My Rust server | Powered by AMP is procedural, produced by the game.
What settings and rules should you know for My Rust server | Powered by AMP?
You will not find a gather rate in the name of My Rust server | Powered by AMP. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does My Rust server | Powered by AMP run from?
You will find no region published by My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 175.176.40.144:28015 is its address.
Is My Rust server | Powered by AMP up, and how good is its uptime?
My Rust server | Powered by AMP is offline at the moment, with the last sighting 36 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.
On what Rust version does My Rust server | Powered by AMP operate?
Rust network protocol 2633 and build 163493 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does My Rust server | Powered by AMP reset its map?
There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 51 days 17 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is My Rust server | Powered by AMP part of?
You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Rust server | Powered by AMP?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163493 (Build): It runs game build 163493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join My Rust server | Powered by AMP?
Enter client.connect 175.176.40.144:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.