My Rust server | Powered by AMP
Offline 175.176.41.98:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 161 / 250
- Rustoria.co - EU East Long 97 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 17 / 200
Quick answers
From the figures on this page.
Population
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
In the top – of all ranked servers sits My Rust server | Powered by AMP, at #15,143 on hours played over seven days.
Is My Rust server | Powered by AMP busy at the moment?
At the moment My Rust server | Powered by AMP is offline, having last been seen 45 days 2 hours ago.
Server rules
On what map does My Rust server | Powered by AMP take place?
The game generates the procedural map that My Rust server | Powered by AMP runs.
Which settings and rules apply on My Rust server | Powered by AMP?
You will not find a gather rate in the name of My Rust server | Powered by AMP. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is My Rust server | Powered by AMP based?
You will find no region published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 175.176.41.98:28015.
How reliable is My Rust server | Powered by AMP, and is it currently online?
My Rust server | Powered by AMP is offline at the moment, with the last sighting 45 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Rust server | Powered by AMP operate?
Rust network protocol 2633 and build 163493 on Linux is what My Rust server | Powered by AMP runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does My Rust server | Powered by AMP reset its map?
Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 53 days 1 hours have passed since this world was made.
Server tags
Where does My Rust server | Powered by AMP appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on My Rust server | Powered by AMP?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join My Rust server | Powered by AMP?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 175.176.41.98:28015.