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Network live 11,732 servers online 51,299 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Local Test Server [No EAC]

Offline 176.0.56.177:28015 checked 33d ago

Tracking number · connect
Wipe progress · wiped 50d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak –
#14,710ranktop 65%
50d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 312 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 196 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average 36 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average 23 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 51 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 63 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does My Local Test Server [No EAC] compare with other Rust servers in the rankings?

Over the past seven days, My Local Test Server [No EAC] has climbed to #14,710 for player hours, putting it in the top 65% of all ranked servers.

Is My Local Test Server [No EAC] busy at the moment?

The last sighting of My Local Test Server [No EAC] was 33 days 13 hours ago; it is offline right now.

Map and rules

Which map is active on My Local Test Server [No EAC]?

The game generates the procedural map that My Local Test Server [No EAC] runs.

What settings and rules should you know for My Local Test Server [No EAC]?

The name of My Local Test Server [No EAC] gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.

Server details

In which region is My Local Test Server [No EAC] based?

You will find no region published by My Local Test Server [No EAC]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 176.0.56.177:28015.

Is My Local Test Server [No EAC] up, and how good is its uptime?

The current status for My Local Test Server [No EAC] is offline, last seen 33 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 September 2026.

On what Rust version does My Local Test Server [No EAC] operate?

On Windows, My Local Test Server [No EAC] runs Rust network protocol 2633 and build 163407. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

When does My Local Test Server [No EAC] wipe? What schedule does it follow?

There are too few of My Local Test Server [No EAC]'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 50 days 8 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is My Local Test Server [No EAC] part of?

You will find My Local Test Server [No EAC] on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Test Server [No EAC]?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163407 (Build): It runs game build 163407; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags My Local Test Server [No EAC] publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to My Local Test Server [No EAC]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.0.56.177:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163407
Build It runs game build 163407.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.