ServerName
Offline 176.102.223.211:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 196 / 250
- Rustoria.co - EU East Long 119 / 200
- Rusty Moose |EU Main| 23 / 250
- Rustoria.co - EU Main 11 / 250
- Rustafied.com - EU Friday 23 / 100
- Rustoria.co - EU East Medium 28 / 225
Quick answers
From the figures on this page.
Population
What is the ranking of ServerName against other Rust servers?
In the top 70% of all ranked servers sits ServerName, at #15,747 on hours played over seven days.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 23 days 5 hours ago.
Map and rules
What is the current map on ServerName?
The game generates the procedural map that ServerName runs.
Which settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is ServerName based?
There is no region published for ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 176.102.223.211:28015.
How reliable is ServerName, and is it currently online?
ServerName is offline at the moment, with the last sighting 23 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 5 October 2026.
On what Rust version does ServerName operate?
The version on ServerName is Rust network protocol 2634 and build 166757, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does ServerName wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 33 days 6 hours have passed since this world was made.
Server tags
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on ServerName?
Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166757 (Build): It runs game build 166757; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to ServerName?
Enter client.connect 176.102.223.211:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.