Test1
Offline 176.103.187.206:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 84 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 119 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 42 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test1 against other Rust servers?
A seven-day player-hours count places Test1 at #14,817: the top 67% of every ranked server.
How many players are on Test1 right now?
At the moment Test1 is offline, having last been seen 6 days 7 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
On what map does Test1 take place?
Generated by the game with seed 1337, the procedural map on Test1 is size 2,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Test1, and what settings does it run?
You will not find a gather rate in the name of Test1. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Test1 based?
There is no region published for Test1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 176.103.187.206:28015.
How reliable is Test1, and is it currently online?
The current status for Test1 is offline, last seen 6 days 7 hours ago. It was up 1 of 144 hours over the last 6 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
What Rust version is Test1 using?
Rust network protocol 2634 and build 167781 on Windows is what Test1 runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Test1 wipe? What schedule does it follow?
To tell its rhythm we would need more of Test1's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 6 days 15 hours.
Tags and filters
Where does Test1 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test1: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Test1?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Test1 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Test1?
Enter client.connect 176.103.187.206:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.