ServerName
Offline 176.107.215.91:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 137 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 196 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 225 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player activity
Where does ServerName place among Rust servers?
Over the past seven days, ServerName has climbed to #15,319 for player hours, putting it in the top 70% of all ranked servers.
Is ServerName busy at the moment?
The last sighting of ServerName was 11 days 9 hours ago; it is offline right now.
Map and rules
On what map does ServerName take place?
The map on ServerName is procedural, produced by the game.
What are the rules on ServerName, and what settings does it run?
No gather rate appears in the name of ServerName. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does ServerName run from?
You will find no region published by ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 176.107.215.91:28015 is its address.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 11 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ServerName using?
The version on ServerName is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does ServerName reset its map?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 15 days 9 hours.
Tags and listings
Where does ServerName appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on ServerName?
Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join ServerName?
Enter client.connect 176.107.215.91:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.