nameserver
Offline 176.115.126.175:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
How does nameserver compare with other Rust servers in the rankings?
A seven-day player-hours count places nameserver at #11,462: the top 52% of every ranked server.
How many players are on nameserver right now?
The last sighting of nameserver was 26 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 16:00 UTC, averaging 1 players.
Map and rules
On what map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
What settings and rules should you know for nameserver?
No gather rate appears in the name of nameserver. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does nameserver run from?
There is no region published for nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 176.115.126.175:28015.
How reliable is nameserver, and is it currently online?
The current status for nameserver is offline, last seen 26 hours ago. 27 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does nameserver operate?
The version on nameserver is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does nameserver wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is nameserver part of?
You will find nameserver on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to nameserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.115.126.175:28015.