nameserver
Offline 176.115.141.56:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 27 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 29 Sep, 16:27 UTC 17:27 UK · 29d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 61 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 61 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 51 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Population
Where does nameserver place among Rust servers?
A seven-day player-hours count places nameserver at #16,736: the top 70% of every ranked server.
How many players are on nameserver right now?
The last sighting of nameserver was 28 days 3 hours ago; it is offline right now.
Rules and settings
What is the current map on nameserver?
The map on nameserver is procedural, produced by the game.
What settings and rules should you know for nameserver?
No gather rate appears in the name of nameserver. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What location does nameserver run from?
There is no region published for nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 176.115.141.56:28015.
How reliable is nameserver, and is it currently online?
The current status for nameserver is offline, last seen 28 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.
On what Rust version does nameserver operate?
Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on nameserver?
The average busiest point of its recent wipes was 0 players. 27 hours after the latest wipe, the crowd reached its peak.
When does nameserver wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 29 days 6 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is nameserver part of?
These Rust Wipe Tracker lists take nameserver: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
The game's server browser picks up these nameserver tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join nameserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.115.141.56:28015.