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Network live 11,829 servers online 89,289 players aboard 37 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Combat Local - Carbon Dev

Offline 176.115.149.159:28015 checked 7h ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 22h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
17-day averagepeak 2
#5,504ranktop 25%
22h agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75115:0019:0021:0022:0010:0011:00Wiped Tue 27 Oct, 15:13 UTCWIPEWiped Tue 27 Oct, 21:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 21:20 UTC 21:20 UK · 22h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 27 Oct, 15:13 UTC 15:13 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does Combat Local - Carbon Dev compare with other Rust servers in the rankings?

A seven-day player-hours count places Combat Local - Carbon Dev at #5,504: the top 25% of every ranked server.

How many players are on Combat Local - Carbon Dev right now?

At the moment Combat Local - Carbon Dev is offline, having last been seen 7 hours ago. Averaged over the past week: 1 players, peaking at 2. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 1 players.

Map and rules

Which settings and rules apply on Combat Local - Carbon Dev?

You will not find a gather rate in the name of Combat Local - Carbon Dev. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Combat Local - Carbon Dev run from?

No region is published by Combat Local - Carbon Dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 176.115.149.159:28015.

What is the uptime of Combat Local - Carbon Dev, and is it online?

Combat Local - Carbon Dev is offline at the moment, with the last sighting 7 hours ago. 43% is the uptime for the last 3 full days, up for 31 of 72 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Combat Local - Carbon Dev operate?

Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How often does Combat Local - Carbon Dev wipe, and at what times?

To tell its rhythm we would need more of Combat Local - Carbon Dev's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 22 hours have passed since this world was made.

Tags and filters

Where does Combat Local - Carbon Dev appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Combat Local - Carbon Dev are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.

What is the meaning of the server tags on Combat Local - Carbon Dev?

The game's server browser picks up these Combat Local - Carbon Dev tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join Combat Local - Carbon Dev?

Enter client.connect 176.115.149.159:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.