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Network live 11,888 servers online 103,803 players aboard 419 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test

Offline 176.116.166.37:28015 checked 40d ago

Tracking number · connect
Wipe progress · wiped 40d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,454rankno region published
40d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 338 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 441 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 979 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 46 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 985 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 64 / 250
Help desk

Quick answers

From the figures on this page.

Population

Where does Test place among Rust servers?

In the top – of all ranked servers sits Test, at #15,454 on hours played over seven days.

What is the current population on Test?

At the moment Test is offline, having last been seen 40 days 13 hours ago.

Map and rules

What is the current map on Test?

The game generates the procedural map that Test runs.

What settings and rules should you know for Test?

The name of Test gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Test based?

There is no region published for Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 176.116.166.37:28015.

What is the uptime of Test, and is it online?

Offline for now: Test was last seen 40 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 September 2026.

On what Rust version does Test operate?

On Windows, Test runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does Test reset its map?

There are too few of Test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 40 days 14 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Test part of?

You will find Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test?

The game's server browser picks up these Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Test?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 176.116.166.37:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It holds 2 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.