My Server Name
Offline 176.120.85.217:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of My Server Name against other Rust servers?
In the top 39% of all ranked servers sits My Server Name, at #8,596 on hours played over seven days.
What is the current population on My Server Name?
The last sighting of My Server Name was 28 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 15:00 UTC, averaging 1 players.
Map and rules
Which map is active on My Server Name?
The game generates the procedural map that My Server Name runs.
Which settings and rules apply on My Server Name?
No gather rate appears in the name of My Server Name. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does My Server Name run from?
No region is published by My Server Name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 176.120.85.217:28015.
How reliable is My Server Name, and is it currently online?
My Server Name is offline at the moment, with the last sighting 28 hours ago. It was up 13 of 144 hours over the last 6 full days, 9% of the time. It was first seen by Rust Wipe Tracker on 21 October 2026.
What Rust version is My Server Name using?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does My Server Name reset its map?
To tell its rhythm we would need more of My Server Name's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 4 hours.
Tags and listings
Where does My Server Name appear in Rust Wipe Tracker lists and filters?
You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Server Name?
The game's server browser picks up these My Server Name tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join My Server Name?
Enter client.connect 176.120.85.217:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.