TEST
Offline 176.124.164.7:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 42 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 23 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of TEST against other Rust servers?
In the top 62% of all ranked servers sits TEST, at #13,613 on hours played over seven days.
Is TEST busy at the moment?
The last sighting of TEST was 17 days 17 hours ago; it is offline right now.
Server rules
What is the current map on TEST?
The map on TEST is procedural, produced by the game.
What settings and rules should you know for TEST?
The name of TEST gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does TEST run from?
There is no region published for TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 176.124.164.7:28015 is its address.
What is the uptime of TEST, and is it online?
Offline for now: TEST was last seen 17 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 10 October 2026.
On what Rust version does TEST operate?
On Windows, TEST runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does TEST reset its map?
There are too few of TEST's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 days 17 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TEST part of?
These Rust Wipe Tracker lists take TEST: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on TEST?
Read off the game's server browser, the tags for TEST are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.124.164.7:28015.