GOD Over Djinn
Offline 176.130.225.67:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 154 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 72 / 700
- RustSpain.com | EU Main 11 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
Quick answers
From the figures on this page.
Player count
Where does GOD Over Djinn place among Rust servers?
In the top 61% of all ranked servers sits GOD Over Djinn, at #14,439 on hours played over seven days.
How many players are on GOD Over Djinn right now?
The last sighting of GOD Over Djinn was 32 days 12 hours ago; it is offline right now.
Rules and settings
Which map is active on GOD Over Djinn?
The game generates the procedural map on GOD Over Djinn at size 5,500 with seed 13318201. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on GOD Over Djinn?
No gather rate appears in the name of GOD Over Djinn. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does GOD Over Djinn run from?
You will find no region published by GOD Over Djinn. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 176.130.225.67:28015.
Is GOD Over Djinn up, and how good is its uptime?
Offline for now: GOD Over Djinn was last seen 32 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 26 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is GOD Over Djinn using?
The version on GOD Over Djinn is Rust network protocol 2633 and build 163493, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does GOD Over Djinn wipe? What schedule does it follow?
To tell its rhythm we would need more of GOD Over Djinn's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 50 days 10 hours.
Server tags
Where does GOD Over Djinn appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include GOD Over Djinn are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on GOD Over Djinn?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags GOD Over Djinn publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to GOD Over Djinn?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 176.130.225.67:28015.